There are compromises in the control as well. The result is a game where Harry will quite happily blast a retreating enemy in the back with an explosive Confringo spell, only for the evidence of his brutality to literally vanish in a puff of smoke. It's also a game for young 'uns, and EA's Brightlight Studio has been forced to tread a tricky tightrope in order to convey the apocalyptic danger finally facing Potter and his friends while also remaining suitable for older kids. This is, as the genre demands, a very violent game. Or not so much dead as magically evaporated. Death Eaters, Voldemort's scruffy, gothic henchfolk, pour in from the other side and you pew-pew-pew with your wand until they're all dead. Harry (or one of many other characters) trots down a corridor level strewn with convenient cover items. Gears of Wands would be a good pithy soundbite, so let's use that. It's just a pity that the game leading up to this nostalgic indulgence doesn't feel more substantial.Īs with last year's Deathly Hallows Part 1, this is purely an action game, albeit one without wretched Kinect control this time. It's a montage of scenes from all the Harry Potter games stretching all the way back to the quaintly cartoony Philosopher's Stone in 2001 - reminding us that while it may have been the books and films that got all the headlines, gaming has kept pace with the boy wizard as well. The end credits of Harry Potter and the Deathly Hallows Part 2 are really quite lovely.
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